RESPONSIBILITIES:
Create high-quality 3D characters (licensed and proprietary) based on 2D concepts and license guidelines.
Sculpt characters using ZBrush.
Prepare and process 3D files for prototyping and mold making.
Create final production-ready models.
Produce 3D screenshot validation documents.
Create T-poses for various projects.
Create mock-up lineups for upcoming projects.
QUALIFICATIONS:
1–3 years of experience in 3D sculpting, preferably in Manga / Anime style.
Excellent mastery of ZBrush.
Strong knowledge of general 3D modeling software.
Solid understanding of human anatomy.
Strong affinity in effects and elements sculpting (fire, water, wind, etc.).
Ability to create Manga / Comic-style characters.
Experience with hard-surface and organic modeling, as well as texturing in ZBrush.
PROFILE:
Team-oriented and highly motivated.
Self-critical with a strong willingness to learn and improve.
Strong sense of initiative and autonomy.
Passion for the manga universe is a strong plus.
LANGUAGES:
Fluent in French and English.